For this Portfolio V project I created this model using Will Smith as a reference. First I created a high resolution model in ZBrush. Then I took a decimated version of the model to Maya to clean up the topology and reduce the polygons count. Once I created a low poly model I did the UVs and took the low resolution and the high resolution meshes into Substance Painter to bake the maps. I also rigged the model in Maya to be able to pose it conveniently.
Torreblanca Camilo Milestone1